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grrd's ictf frag vidya
Posted: Wed Jan 16, 2013 6:54 pm
by grrrdian
please watch in 1080p.
fragforward concept video :>
feedback on video quality welcome, as well as "omg u fkn hacker" etc ;p
Re: grrd's ictf frag vidya
Posted: Thu Jan 17, 2013 5:58 pm
by kplxz
ok couple of questions:
1. why does grrd's positioning always change after that weird sound is played?
2. why hasn't grrd ever been accused of hax? lol that is one mean aim he's got there
Re: grrd's ictf frag vidya
Posted: Thu Jan 17, 2013 9:29 pm
by frodo
1. why does grrd's positioning always change after that weird sound is played?
On grrds YouTube page he says its the wolfcam frag feature thingy
2. why hasn't grrd ever been accused of hax? lol that is one mean aim he's got there
If you were a witch who didn't want to get hunted it would be a smart move to become the head witch hunter, no?
Posted: Sat Jan 19, 2013 11:23 am
by Outersquare
I can't see any advantage in having such a long rail trail time as Grrd has in this vid ... other than it being set to the reload time of the weapon that is. But that advantage seems outweighed by the negative aspect in that trails block your view when they hang around for so long. Clearly Grrd is used to it, but can someone enlighten me? I'm happy to learn from pros
Posted: Sat Jan 19, 2013 3:23 pm
by frodo
As you age a bit it takes a while to work out where your being shot at from.
Posted: Sat Jan 19, 2013 4:06 pm
by Mr_Bombadil
personaly i prefer to use cg_railtrailtime 999999, as this allows me to make pretty patterns
Posted: Sat Jan 19, 2013 5:47 pm
by Outersquare
My eyes may be failing along with my reflexes, but thankfully my ears still work Frodo
Posted: Sat Jan 19, 2013 6:07 pm
by frodo
Give it time
Posted: Sun Jan 20, 2013 12:16 pm
by Saratoga
Waat ?